Today I’m shining the spotlight on Finding Your Harpy Place by D.H. Willison! This is the second book in the Tales of Arvia series, if you’re interested in learning more about this series, here’s my spotlight on Harpyness is Only Skin Deep.
Life is a journey. On Arvia, it’s a perilous one.
Darin, a human of extraordinary unimpressiveness, astounded observers by surviving his first year on the mythical world of Arvia. His training and equipment may be questionable, but at least his best friend, Rinloh, an accident-prone harpy the size of a three-story building, is willing to lend a hand. Or a wing. Yet when an ancient magic artifact leaves a trail of chaos in its wake, it’s no longer just the giant mythical monsters he has to worry about.
Rinloh, a harpy whose unbridled enthusiasm leads to the occasional sundry destruction, charges into things talons first. Her curiosity is as insatiable as her flockmate’s appetite for human flesh, yet she can’t protect Darin from them until she becomes full-fledged. Regrettably, the test is a human hunt.
A distant forest may hold answers to both quests, yet who dares venture where even harpies fear tread?
Life is a journey. Sometimes the most important journeys are within.
Finding Your Harpy Place, a new adventure on Arvia, a beautiful world filled with colorful, larger-than-life characters and ravenous mythical monsters more colorful and larger still. Experience it from the safety of your favorite armchair.
D.H. Willison is a reader, writer, game enthusiast and developer, engineer, and history buff. He’s lived or worked in over a dozen countries, learning different cultures, viewpoints, and attitudes, which have influenced his writing, contributing to one of his major themes: alternate and creative conflict resolution. The same situations can be viewed by different cultures quite differently. Sometimes it leads to conflict, sometimes to hilarity. Both make for a great story.
He’s also never missed a chance to visit historic sites, from castle dungeons, to catacombs, to the holds of tall ships, to the tunnels of the Maginot Line. It might be considered research, except for the minor fact that his tales are all set on the whimsical and terrifying world of Arvia. Where giant mythic monsters are often more easily overcome with empathy than explosions.
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